Developing the core gameplay design of Phaneron!
These last couple of weeks I have been going between designing and prototyping features for the game, getting used to the process of...
DBACE Shortlisters! Shifting the game concept.
Hello everybody! We have some fantastic news to share, we have been shortlisted in the Deutsche Bank Award for Creative Enterprises...
Imagineering our game, world building and narrative design
Time to begin the exciting process of coming up with our game concept, this is always my most favourite part, where we get to throw down...
Start of a new project
After a long period of creating various prototypes, experimenting with Unreal Engine and working on my design skills the time has finally...
Finishing up
It's our last week on the project! However there is still a tonne to squeeze into the project within that time, most of which involves me...
New town centre
I was feeling a little unconfident with one of the areas in the level this week, a concern which extended to the rest of the team, the...
Cutscenes and matinee triggers
I spent my time this week messing around with creating the matinee sequences in the scene and fixing any problems that may arise from...
The Dock
After last week when I lost work I spent the weekend trying to catch up to where I was and I tried to get the lighting back to how I...