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Meet The Team

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Amber Jamieson

Acting as the other half of I_DO_TRI and the other co-founder, Amber in this role acts as project manager as well as the creative director where she leads the creation of project content.

 

Amber has a varied background and interest in different creative mediums like textiles, woodwork and papercrafts all of which lend themselves to inspiring the look and feel of our games. She has applied these interests to her work through completing an Interactive Media course in Games Development at Carshalton College in South London, and a Game Art Design (BA Hons) degree at De Montfort University. Amber is currently still studying at DMU doing an MA in Independent study.


In 2015, Amber led a team of peers to create an Alice in Wonderland themed game called ‘Wondering Lands Of Alice’ for the Off The Map competition (A competition run by Gamecity and the British Library) which went on to win the competition. The final game was displayed as part of the British Library’s 150th Anniversary of Alice In Wonderland exhibition.

James Broderick

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As a co-founder and one half of the core I_DO_TRI team, James handles the technical side of the projects. designing and implementing the core mechanics and systems.

 

James has a background in the visual arts and video game design; completing an Interactive Media with Games Design course at City of Bristol College. He most recently completed Game Art Design (BA Hons) degree at De Montfort University.

 

Now he is currently partaking a postgraduate course at De Montfort University in Independent Study, where he is currently creating a series of playable game prototypes within Unreal Engine 4; a video game engine. James also partakes in a lot of game jams; these are events that take place over a short space of time in which competing teams have to develop a small video game based around a core theme.

Contributors

We value our artistic collaborations at I_DO_TRI, one of the key collaborations includes working with Was That Funny film production studio in occasional cross-over projects, allowing us access to cameras and sound recording equipment for increasing our production capabilities. They will also assist in the writing process for future projects.

Alex Wix & Nathan Saunders

Dominic Mathuse

Hazrat Bilal

Zhané James-Marshall

Co-Founder of ‘Was That Funny’ Film Productions

Technical wizard and UE4 Support

Lighting and 3d Environment Artist

3d Character Artist

Contributors

We value our artistic collaborations at I_DO_TRI, one of the key collaborations includes working with Was That Funny film production studio in occasional cross-over projects, allowing us access to cameras and sound recording equipment for increasing our production capabilities. They will also assist in the writing process for future projects.

Alex Wix & Nathan Saunders

Dominic Mathuse

Hazrat Bilal

Zhané James-Marshall

Co-Founder of ‘Was That Funny’ Film Productions

Technical wizard and UE4 Support

Lighting and 3d Environment Artist

3d Character Artist

ABOUT/CONTACT US

Who are we?

 

I_DO_TRI is an independent games studio that creates visually enchanting games, that push innovation in narrative-driven gameplay. The studio consists of two co-founders, both versed in creating engaging experiences using their respective specialisms in creative and technical direction.

 

High level artistic direction, engaging characters and a sense of magical whimsy are core values that we look for in the experiences that we create. We use our combined pool of interests in myth/folklore/yokai from different cultures from around the world; to influence the design of the worlds we build including the story and central themes.

We are not typical games developers, we actively seek out influences from outside gaming including film, TV, animation, history, books and the natural world.

 

Contact us:

 

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