Relighting and Optimisation
This week we have returned to uni a little refreshed for the last stretch of the project, the Monday mostly consisted of catching up and...
Trees
For my final week of Easter I have managed to fix my computer issues by replacing the motherboard so work has moved a little bit faster....
Water and Waterfall Shaders
This time water and waterfalls! One of our original reference points for the water and the look of the game in general is Ni No Kuni, we...
Grass Shader
For the first week of Easter I spent my time creating the grass for the level, since my computer has been playing up quite a bit I have...
Pre-Easter fix ups - Level mesh material
This week has been a weird one, kind of slow and fast at the same time. A lot of time has been taken away trying to organise somewhere to...
Burnard's Flame
This week my goal is to work on some of the character FX, mainly trying to figure out a way to create the look of Burnard's flame...
Rain Rain Rain
I wanted to make a start this week on making some of scene effects, first off the rain establishes a lot of the mood of the level so I...
New Camera System
After going back over the concepts last week I went back into engine to plan out some of the larger pieces of the landscape. To make the...