Modular kit update
A week or so ago I did a post on the modular kit I have made for the game, this is a quick update on that kit after some realising some...
Tile Designs
I have been working on trying to decide on the art style for the game, since last time I have decided to move onto designing tiles for...
Environment art style exploration
Recently I have been trying to figure what artstyle the game should have, how stylised it should be and what type of stylisation works...
Creating a modular kit
I have decided to create a basic modular kit to help with the development of level designing. Before I started I read lots of articles on...
Initial art stages
I am currently working on the art for Phaneron, this post is mainly going to be an art spam with a few comments explaining the images. To...
Finishing up
It's our last week on the project! However there is still a tonne to squeeze into the project within that time, most of which involves me...
FMP: Guiding Sprites - Postmortem (Pt 2 Environments)
Name: Amber Jamieson P Number: P13194518 Email: amber.jamieson@sky.com Project Title: FMP- Guiding Sprites Project overview: This...
Finishing off the last few things
Over the past two weeks I have been creating extra assets for the level and fixing up anything anyone else needed doing. Here's the list...
New town centre
I was feeling a little unconfident with one of the areas in the level this week, a concern which extended to the rest of the team, the...
Texturing assets
Over the past two weeks I have been completing my long list of materials that needed to be finished. This includes a diffuse, roughness,...