Over the past two weeks I have been creating extra assets for the level and fixing up anything anyone else needed doing.
Here's the list of extra assets that needed to be created;
I finished up/modelled, unwrapped and textured (or Painted):
-Exterior door and frame
-Lamps x2
-Ceiling lights x2
-Set of drawing and utensils
-Story book
-Set of toys
-Ferns
-Decoration decals
-Water reeds
-Window boxes
-Photo piece (for a pick up)
-Storybook sequences x2 (drawn and then edited in premiere pro)
Here's a couple of the finished assets in max (or as jpeg's);
Decoration decals done with the R,G,B&A channels
Set of toys
Set of drawings and utensils
Foliage (fern, reeds and window boxes)
Storybook
Set of lights
I originally started to story board the storybook sequence but decided that it was too long for an intro so I cut it down to start at the 6th frame instead:
Here's the images I made for the storybook sequences that are shown at the beginning and end of the game;
After I had finished everything I could for everyone, including; fixing smoothing groups on James' drawbridge, doing diffuse texture fixes for the supports and drawbridge textures and also creating roughness and normal maps for these. I moved on to helping James populate the level and fix lighting/atmosphere problems and help organise what we had left to do.
After all that was done we handed in and James made this short video:
Here's a couple screenshots we managed to get: