Phe: Character design update
Leading on from the previous character development of Phe (as shown below), I have continued to push forward with finalising Phe's...
Initial art stages
I am currently working on the art for Phaneron, this post is mainly going to be an art spam with a few comments explaining the images. To...
Ideas and Character Development
It's the start of a new project and myself and James Broderick are starting the pre-production of our first feature title as an...
FMP: Guiding Sprites - Postmortem (Pt 1 Characters)
Name: Amber Jamieson P Number: P13194518 Email: amber.jamieson@sky.com Project Title: FMP- Guiding Sprites Project overview: This...
Burnard's Flame
This week my goal is to work on some of the character FX, mainly trying to figure out a way to create the look of Burnard's flame...
Olive Finished and in Engine
Leading on from last week I finished up Olive's textures including a roughness map as shown below: Here's what she looks like now: I have...
Rigging, Sculpting and Apex cloth with Olive
To start this week I got straight on with finishing Olive's body I worked on the things I outlined previously, these being taken from Ben...