Relighting and Optimisation
This week we have returned to uni a little refreshed for the last stretch of the project, the Monday mostly consisted of catching up and...
Trees
For my final week of Easter I have managed to fix my computer issues by replacing the motherboard so work has moved a little bit faster....
Interior materials
Continuing on from last week I finished unwrapping everything and packed all of the remaining assets, including the bedroom, bathroom and...
Water and Waterfall Shaders
This time water and waterfalls! One of our original reference points for the water and the look of the game in general is Ni No Kuni, we...
House interior
After finishing last weeks list of things that needed to be fixed I moved onto modelling and unwrapping the interior of the house. Here...
Grass Shader
For the first week of Easter I spent my time creating the grass for the level, since my computer has been playing up quite a bit I have...
Pre-Easter fix ups - Level mesh material
This week has been a weird one, kind of slow and fast at the same time. A lot of time has been taken away trying to organise somewhere to...