Exterior textures
Continuing on from last week, I was still texturing a hand full of assets. (When will it end?) As well as that I had decided to play...
Rain and atmosphere
A lot of this week has been working on trying to get as many assets as possible imported into engine while going through all the fixes on...
Texturing
This week I got the lighthouse texture completed with a normal map, roughness and metallic map as well. Here's the final textures;...
Climbing plants, bushes and fixing up level layout
Carrying on from last week I have been continuing work on some of the foliage, one piece that needed to be created was climbing plants...
Relighting and Optimisation
This week we have returned to uni a little refreshed for the last stretch of the project, the Monday mostly consisted of catching up and...
Trees
For my final week of Easter I have managed to fix my computer issues by replacing the motherboard so work has moved a little bit faster....
Water and Waterfall Shaders
This time water and waterfalls! One of our original reference points for the water and the look of the game in general is Ni No Kuni, we...